Probably just me being late to the game. But I recently found out and confirmed that win 11 /server 2022 did away with the processor grouping scheme that was used in win 10 whenever there is greater than 64 virtual threads. When this happens, window divides the threads into two groups and if your program is not specifically written to deal with processor grouping, only one processor group (meaning only after of your core/threads) is used leaving the other wasted and idling. Many programs like older versions of cpu-z and even the latest ver of userbenchmark were not written to correctly use processor grouping.
Win11/server 2022 no longer use processor grouping so that means that all programs that were written with multithreading should be able to use all the cores and threads without any worry...yeeeaa!
Win11/server 2022 no longer use processor grouping so that means that all programs that were written with multithreading should be able to use all the cores and threads without any worry...yeeeaa!