Throwing this out there would an EPYC build be able to do part time work as an old fashion gamer lan party? What I mean is could I host several thin clients(Nvidia shields) to play a modern fairly GPU demanding game? This would mean friends would not need to bring there own hardware. Basically a game server.
It depends A LOT on the hardware you put into it and what games you expect to play.
This was my own personal experience:
For software, I used Windows 11 Pro running Hyper-V as the host and Windows 11 with Parsec for the VMs and clients.
I used GPU-P to share the GPU with the clients,
For hardware, I used the 7302p and Supermicro H11 in this thread. 256GB of RAM, (2) 1.5Ttb Optane 905P, RTX 3090 ti and HP 640SFP28 Dual 10/25gb. The host was connected to a 10gb port of a Cisco C6800IA-48FPDR (Flashed to C2960x), and each client to the 1 GB ports.
I used a variety of Intel-based SFF computers as clients to leverage hardware decoding.
I ran two Fortnite sessions at 1080p 60fps on medium to low settings.
I also ran four sessions of mixed content: one playing Shantae, the other Fortnite, another playing UMVSC3, and the other playing Cyberpunk.
It was decent, but latency was noticed mainly in Fortnite.
The amount of VRAM required is quite significant.
Some games will detect the hypervisor and refuse to launch, and messing with the virtual displays and Parsec could get frustrating.
I did all this over 2 years ago, it might be better now. Ultimately, it was a fun experiment, but I don't think it's worth the headaches that came with it.